DLSS5-Feeder
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
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DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
Creative & Games
Library / Core SDK
C++
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Frequently Asked Questions about DLSS5-Feeder
What is jlrouzies-fr/DLSS5-Feeder (DLSS5-Feeder) and what problem does it solve?
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device. Maintained by jlrouzies-fr and primarily written in C++, it is ranked in the Creative & Games category on GitRank.
How fast is DLSS5-Feeder growing on GitHub?
jlrouzies-fr/DLSS5-Feeder currently has 1,148 stars and 66 forks on GitHub with a 92/100 engineering health score, verified by GitRank's 4-layer anti-spam filter.
What are the best open-source alternatives to DLSS5-Feeder?
Top open-source alternatives and similar repositories to DLSS5-Feeder in the Creative & Games ecosystem include seedds/nxnative, Renhuai123/ziwei-doushu, horizon-rust/horizon, valentderah/totk-pc-recomp. Compare their star velocity and tech stacks directly on GitRank.
How do I install or clone DLSS5-Feeder?
You can clone the repository directly via `git clone https://github.com/jlrouzies-fr/DLSS5-Feeder.git` and follow the official README instructions on GitHub.