README badge
BGitRank 67/100Recently maintained

A Godot Engine port of the Unknown Horizons game, written in GDScript for simulation and strategy game development. The source does not specify features or completion status.

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Games & CreativeOpen-source software
More repository topics · 5
Stars
917

Forks
115

12.5% fork ratio

7-day growth
+1

Language
GDScript

License: GPL-2.0

Selection & positioning guide

Structured overview of delivery form, target scenarios, and licensing boundaries

Games & Creative · Open-source software

Positioning & delivery

Categorized under Games & Creative and delivered as Open-source software.

Stack & community signals

Built primarily with GDScript. Community scale is summarized in the metrics above; use the star history and commit activity below to judge the quality and durability of its growth.

License & maintenance check

Licensed under GPL-2.0 with status "Recently maintained". Verify dependency requirements and the upstream LICENSE before production adoption.

Star history & growth

Based on collected snapshots

917 ★3 observations
2026-11-132026-11-15
Inspect recent observations
DateStars
2026-11-13916
2026-11-14917
2026-11-15917

Project profile

Repository metadata & lifecycle signals

License
GPL-2.0
Delivery form
Open-source software
Latest release
No tagged release
Last push
2026-09-14
Created
2019-01-12 (7.8 yrs)
Fork / Star ratio
12.5%
Next Star milestone917 / 1,000 ★ (92%)

Get the source & start here

Cloning downloads source; follow official setup and dependency instructions.

git clone https://github.com/unknown-horizons/godot-port.git
READMEgithub.dev

After cloning, enter the project directory · cd godot-port

GitRank Project Score

5-dimension model · 60% input coverage

B67 / 100

Good

MaintenanceRecent push & release cadence
23 / 30
Delivery informationSetup docs, examples & prerequisites
13 / 25
Community signalsStar scale & fork participation
14 / 20
Recent growth7-day net gain & momentum
7 / 15
Usage informationDescription, license & homepage
10 / 10

Computed automatically from repository activity, documentation structure, community signals, and recent growth.

Frequently Asked Questions about godot-port

Is unknown-horizons/godot-port still actively maintained in 2026?+

unknown-horizons/godot-port is currently rated "Recently maintained" with a GitRank engineering score of 67/100. Its latest recorded code push was on 2026-09-14.

Can I use unknown-horizons/godot-port for commercial projects?+

unknown-horizons/godot-port is licensed under GPL-2.0 (copyleft). Commercial use is permitted, but distributing modified binaries or network services (especially under GPL/AGPL) carries source-disclosure obligations.

What are the best open-source alternatives to unknown-horizons/godot-port?+

Top actively maintained open-source alternatives and comparable projects to unknown-horizons/godot-port in Games & Creative include Revolutionary-Games/Thrive (3,872 stars), dialogic-godot/dialogic (6,173 stars), godotengine/godot (120,173 stars). Follow the internal links below to compare their architecture and licensing.

How fast is unknown-horizons/godot-port growing on GitHub?+

Net Star change over the past 7 days: +1 Stars.